Friday, 7 January 2011
Houserule: Player Awarded XP
A while ago I read a post on one of the many brilliant blogs I follow, sorry I can't remember the one, about different ways to appreciate good roleplaying. Then a couple of sessions ago I decided to try this out in game. The way we now roll is as follows:
Each session each player may award one other player one - 1 - experience point. This has to be done before the Learning Curve, in effect, it has to be done in play.
This has worked very well so far, and the precedence thus far is that the XP is awarded for spontaneous, in-character comments, usually displaying insight or connection to the setting. Particularly clever one-liners have also been awarded.
If you, dear reader, is unaware of the system we use, it is nWoD. I am pretty liberal with the XPs, usually awarding between 7 and 10 each time. In a level-based system (I'm working on a d20 model here) I'd say each such award would be of level x 100. Enough to make a difference, but not enough to shift the balance.
[Picture source: Tower of Zenopus]