These pistols are of a type sometimes carried by Hermetics or prominent Proxima. They are forged by the Svartsmiths, a breed of swarthy and stocky humanoids in the service of the Order. The magics hammered into the steel are of a different nature than that harnessed by the wizards in the Tower, and examination will reveal a lattice of thaumathurgical strains woven into the fabric of the metal.
While they are fully functional firearms, and thus are able to fire mundane bullets, the magic of these guns gives them the ability to shoot magical missiles. When they are loaded with Vis-crystals the damage inflicted is capable of injuring occult creatures, and even entities from the Ethereal Planes.
This particular pair is carried by Adeptus Rupertus Ludenius, and was given to him when he was in the service of Master Severus Septimus.
Hermetic Pistols Artifact lllll Mana 10
Power: Mystic Projectile (equivalent of Prime lllll) Contingent: Cock hammer, aim, pull trigger; must be loaded with Tass.
When firing the weapon using mundane powder and ball, firearms-rules applies. When a Mystic Projectile is fired, add 5 dice to the dice-pool. This damage is Aggravated. Each shot uses 1 point of Mana.
Storyteller's note: The rules have been fidgeted with to reflect the non-M:tAw nature of magic used in the manufacture of these pistols. They are technically not Artifacts, nor are they technically Enchanted Items. They fall somewhere in between. These are also similar to one of the first magical items ever to fall in the hands of the heroes,. Since then, a set of four was gifted to the cabal by Master Septimus. Up until now, no formal rules have existed for these weapons.
This is a full and precise reproduction of the original post, courtesy of Carandol, as Blogger in its wisdom decided to eat the original.